|Section Title||Primary information||Description and Notes||Suggested resources|
|Lesson Length||The expected lesson length will be approximately one hour||
Some variation possible.
Assessment Level 1
|Students||The lesson is suitable for KS3 and KS4 students||Since this is a new specification, the lesson is suitable for Year 7 to 9 students and differentiated by outcome|
|Overall Focus||The lesson focus will be on practicing and working with data and information||This lesson will be more informational and the ideas will need to be re-visited to reinforce in other lessons|
|Key words||algorithm, abstraction, programming language, instruction, open source, digital, file types, accuracy||These words need to be reinforced throughout the series of lessons|
|Assessment||know how instructions and data are stored||Evidence here will be student's reflecting on what they understand and assessor observations||Make sure to read the assessment guidance linked to the left as there are lots of concepts here|
|Key Questions||Some questions to get learners thinking about the topics||Looking at the way computers handle instructions and data. How they are stored, retrieved and managed.||What are file types and why are they important? What is executable code? What is bad data? How do you prevent bad data from being stored? How do you make good instructions?|
Students need to show a basic awareness of different file types which tell computers what data is being stored or retrieved. They need to know the basic file extensions types, i.e .doc/.docx, .odt, .png, .svg, .jpg etc.
They should be reminded of the GiGo effect (Garbage In Garbage Out, though RIRO – Rubbish could be used?)
|If you are using the Learning Machine learning system, students can add their comments and material to this site as evidence of their growing understanding. The site, if used consistently, will show progression via charts of activity and outcomes.|
|Teaching and Learning Elements||
Basic lesson on showing a way that instructions and data interact. Introduce some general ideas and examples about computing such as size, i.e byte, kilobyte, etc.
Work on different file extensions and the associated programs to work with them.
Good examples and details on the guidance page linked in the assessment block. Also information about conditional statement and general information on memory.
Use the TLM Learning Site to illustrate the way HTML works.
|Lesson Structure||Possible structure||
|Homework||Get students to create a table of 5-10 pieces of software that handle different file and therefore data types. In the table, say some of the features, i.e. file size, file extension name, limitations etc||Students can vary their homework depending on their level of understanding||Get students to document their software table on their portfolio system for assessment|