|Section Title||Primary information||Description and Notes||Suggested resources|
|Lesson Length||The expected lesson length will be approximately one hour||
Some variation possible.
Assessment Level 1
|Students||The lesson is suitable for KS3 and KS4 students||Since this is a new specification, the lesson is suitable for Year 7 to 9 students and differentiated by outcome|
|Overall Focus||The lesson focus will be to introduce how restrictive licenses work in computing, and also to look at how these affect what we can do with devices and our own work produced on computers||The lesson will begin to look at how licensing is organised and what it is designed to do.|
|Key words||copyright, license, proprietary||These words need to be reinforced throughout the series of lessons|
|Assessment||Identify licenses that are restrictive||Evidence here will be the students beginning to grasp the idea of copyright and licensing so that they have an understanding of what they can and can't do with the work they create or the work of others||Take a look with the class at a range of different licenses with software. Ask them to bring in any licenses they have with purchased software.|
|Key Questions||Some questions to get learners thinking about the topics||Some questions and examples will get the students thinking about what they understand by restrictions. The word itself might be initially confusing, but they will soon understand how it relates to what they do and how licenses are controlled.||Why do companies create licenses that are restrictive? Does it benefit the consumer? If you create a software program, how will you license it and why?|
Students will need to understand licensing in basic terms that they can apply more rigorously in later lessons or be able to analyse to some degree
Students need to start thinking about how important licenses are to all of their activities on computers.
|If you are using the Learning Machine learning system, students can add their comments and material to this site as evidence of their growing understanding. The site, if used consistently, will show progression via charts of activity and outcomes.|
|Teaching and Learning Elements||
In this lesson we need to make sure students have a good understanding of licenses and how they can understand it in terms of what they do every day. This knowledge can then be transferred to how it is used in computing.
Discuss issues about sharing material and the aspects of copyright.
Use some of the student's own work examples share with the group and discuss the quality of the examples chosen. Check for understanding.
|Lesson Structure||Possible structure||
|Homework||Get students to write a description of a license they think is fair for their computer use||Students can vary their homework depending on their level of understanding.||Get students to document their experience on their portfolio system for assessment|