|Section Title||Primary information||Description and Notes||Suggested resources|
|Lesson Length||The expected lesson length will be approximately one hour||
Some variation possible.
Assessment Level 1
|Students||The lesson is suitable for KS3 and KS4 students||Since this is a new specification, the lesson is suitable for Year 7 to 9 students and differentiated by outcome|
|Overall Focus||The lesson focus will be to look a bit more closely at what makes a computer model need improvement||This lesson will build on a previous lesson which introduced features in a very general sense. The key focus will be on weaknesses or areas for improvement|
|Key words||abstraction, programming language, instruction, open source, digital, file types, variable||These words need to be reinforced throughout the series of lessons|
|Assessment||Identify strengths and weaknesses in computer models||Evidence here will be student's reflecting on what makes models not work so well and how they could be improved.|
|Key Questions||Some questions to get learners thinking about the topics||It is not always easy to criticise something, especially software, but students should have enough experience with software and computer interfaces to have an idea of good and bad||How can a computer model be improved? What features do you need to be looking for: colours, fonts, layout, operation, menus, instructions? What is the worst system you have used: why?|
Students can now focus more specifically on the weaknesses of models they have looked at and others they may have used in other subject areas and begin to reflect and document these ideas
Students need to start thinking about how important computer modeling is to all of their activities.
|If you are using the Learning Machine learning system, students can add their comments and material to this site as evidence of their growing understanding. The site, if used consistently, will show progression via charts of activity and outcomes.|
|Teaching and Learning Elements||
In this lesson we need to give students the tools and knowledge to begin thinking about what makes things weak and therefore requiring improvement. They need to start considering the purpose of computer models and therefore how well they meet their design goals.
Use some of the student's own work and share with the group and discuss the quality of the impressions chosen. Question students about how and why they did what they did. Check for understanding.
|Lesson Structure||Possible structure||
|Homework||Get students to write a review of their least favourite piece of software and why it is so bad to them. Concentrate on the weaknesses as they understand them||Students can vary their homework depending on their level of understanding||Get students to document their experience on their portfolio system for assessment|